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Microsoft has paired with the classic children’s show, “Sesame Street,” to create what they called the first “two-way” television experience.

This revolutionary idea means a child watches the show, and is prompted by characters like Grover, Elmo and Cookie Monster to take an action.

In a demonstration at the Consumer Electronics Show in Las Vegas last week, a little girl threw coconuts into a box. Grover caught them, and counted each one.

Then, the little girl was actually able to jump into the scene and prance around.

Sesame Street will be introducing an entirely new way of experiencing television – personal, interactive and engaging, breaking the fourth wall of the viewing experience.

Kinect’s interactive games that, like the Wii, got gamers off the couch and taking an active role in video games, has become one of Microsoft’s most successful products for its blockbuster gaming device, Xbox.

The technology behind it, with a camera registering the movements of the viewer, is being pushed a step further.